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Prevention begins with knowledge, educate your peers.
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The Youth for Youth Gambling Education Program (Y4Y) is a provincial education and prevention initiative, funded by OLG, Ontario Lottery and Gaming Corporation, designed to empower young people to raise awareness with regards to underage gambling, problem gambling and the support resources available. The Y4Y program engages adolescents (aged 15-18) and young adults (aged 19-24) through a gambling education competition.
This competition will empower and encourage young adults aged 18 to 24 to use their talent and creativity to raise awareness amongst their peers and adolescents on the topic of gambling and gaming. Participants will develop a short educational video (30 to 60 seconds) along with an accompanying poster that actively promotes the main message of their video.
Contest participants are not expected to be an expert on the topic of gambling. Upon registration, they will be provided with resources that will help them to start off. The video and poster can be created in either English or French.
All the submissions will be reviewed and the finalists will be selected by a jury comprised of youth (aged 15 to 18) and the contest coordinators. The shortlisted finalists will then be voted on by the public.
First Place: $2,500 and Provincial recognition.
Second Place: $1,500
Third Place: $750
The Youth4Youth Gambling Education Program is proud to recognize participants of our annual Gambling Prevention Digital Media Contest. Each year we organize a ceremony that celebrates the accomplishments of our participants; while bringing together youth in various communities across Ontario. At the time of the ceremony the contest winners are announced and prizes are distributed. The ceremony provides us an opportunity to thank all those who have contributed to the success of the Youth4Youth Gambling Education Program.
Take a look at some of the pictures from the 2018 Youth4Youth Ceremony.
The theme of this year’s contest is the unconventional forms of gambling. There are 4 questions available to you to focus on more specifically. Please choose only one question to answer in your submissions.
1. Discuss the ways in which a Loot box/Loot crate/Mystery Chest can be considered a form of gambling.
2. Discuss how the Freemium model can present itself in a way that is similar to gambling.
3. Discuss how casino style activities found in video games blur the lines between gaming and gambling.
4. How might betting on the outcome of an E-Sports game, which are games of skill, blur the lines between gaming and gambling?
The definition of what gambling and gaming entails has become blurred over the years. Participants will receive gambling awareness education as well as information on the blurred lines between gambling and gaming. Technology and the internet have made way for new types of underage gambling opportunities to form. All sorts of casino games are available online, on gaming consoles, smart phones, etc. Youth can bet on an outcome of a video game through gaming consoles, as well as the gambling like activities incorporated in some video games. Research shows that youth who are exposed to gambling at a younger age are more at risk of developing a gambling problem later on in their life. 26% of Ontario students report playing video games daily and children who regularly play video games exhibit a “false sense of confidence and security” and take greater risks and gamble larger amounts. Also small but significant correlation has been found between the number of hours spent playing video games and the severity of problem gambling. Youth participants will be asked to research one of the above topics. They will then creatively spread awareness about the gambling opportunities chosen and evaluate its potential risks, provide harm reduction strategies (ways to stay safe), and if possible, information about available support resources for problem gambling in Ontario, Canada.
All resources provided to contestants will discuss the above topics, examples of harm reduction strategies, and ways contestants can creatively express their ideas.
The Objectives of this Contest
In answering the above questions you are encouraged to consider the contest objectives and takeaway points, which are:
• Youth gambling awareness
• Preventing youth problem gambling and underage gambling
• Increase the awareness of available resources for problem gambling in Ontario, Canada
Content: Each video must be about gambling awareness and prevention to encourage your peers to lead a healthy lifestyle and to make informed decisions.
Content: The poster must relate to the topics you discussed in your video. The goal of the poster is to present a topic pertaining to gambling in a visually appealing way.
Instructions for Registration Process
Instructions for Submission Process
Surveys and Interviews
Upon submission of your final project you will be required to complete an exit survey. The questions of this survey are designed to evaluate learning, effectiveness of the contest. The evaluation components are led by a third party and participants’ responses will not impact their submission evaluation in any way. The third party firm will only share information with regard to whether contestants have completed evaluation component with contest organizers.
A short phone interview will also be conducted to receive more in depth responses to select questions that will serve provide useful insight as to what can be improved for future contests.
*Contestant Check-Ins: Upon the point of registering for the contest an email will be sent with a link to schedule a time to go over your ideas pertaining to your submission. This is an opportunity for you to ensure that you are on the right track. Though you will not be told what to do, you will be given suggestions.
*Contestant Submission Revision Period: The revision period is when contestants are given an opportunity to review their submissions and apply any changes that were suggested prior to the jury evaluations.
*Top 8 Revision Period: This is the second revision period for the shortlisted 8 contestants. They will be given one last opportunity to make any changes, suggested by the contest organizer jury, prior to the youth evaluation jury.
The Youth for Youth Education Program reserves the right, in its absolute discretion, to disqualify a video/poster it believes does not respect or potentially not respect one or several of the Y4Y Video Contest official rules.
The contest organizers reserve the right to modify, suspend or cancel the Contest for any reason, without any prior notice.
These rules may be changed without notice or reason including, if necessary, to comply with any applicable law. By entering this contest, participants agree to abide by these rules and acknowledge that the contest organizers shall not be responsible for any damages, costs, demands, claims or losses of any kind, incurred by any contestant as a result of participation in this contest.
Video and poster originality:
We want to see your work, not someone else’s. Please only use content that you created. The video and poster must not infringe upon or violate any laws or any third party rights, including, but not limited to, copyright, patent, trademark, trade secret or other proprietary rights and must not lead to any cause of action including libel, defamation, privacy violation, contract breach or tort. The participant must obtain all necessary permissions, licences, clearances, releases, waivers of moral rights and other approvals from third parties (including, but not limited to, all copyright holders and all individuals appearing in the video submission), necessary to use the video submission, in whole or in part, in any way, including without limitation, to reproduce, make derivatives, edit, modify, translate, distribute, transmit, publish, license and broadcast the video submission worldwide, by any means. Any and all such permissions, licences, clearances, releases, waivers of moral rights and approvals must be attached to the video submission.
Videos must not contain, illustrate, comment or target, without exception, any of the following:
Indemnity and limitations of liability:
Your personal safety and that of your actors, camera crew and other individuals involved in the making of the video must be maintained. Do not put anyone at risk during the making of the video. If you show dangerous tasks in your video, you must follow all safety regulations and take all necessary precautions to prevent any injuries. Each participant accepts to defend, indemnify and save harmless from the Y4Y, its employees, officers, directors and agents as well as the jury from any and all lawsuits, claims, losses, injuries, death, damages and expenses, including any reasonable legal costs arising out of the participant’s video/poster or in connection with the latter in any way, and to release the Y4Y, its employees, officers, directors and agents as well as the jury from any liability in connection with the Contest (including the awarding of a prize).
Grant of rights:
By participating in the contest and by submitting a video/poster, each participant:
Contest Organizer Jury: This jury is comprised of contest organizers who have knowledge of the gambling field. This jury will view the shortlisted videos and then narrow down the submissions to 8. They will provide feedback and comments for the contestants. This evaluation will take place January 14th to January 18th 2018.
Youth Jury: The jury is comprised of contest organizers and youth aged 15-18. This jury will shortlist the 5 best videos from the 8 chosen by the Contest Organizer Jury. This evaluation will take place February 6th 2018.
Public Vote: The top 5 videos selected by the jury will be published online on February 19th – 24th 2018. The public will have one week to vote for their favorite video.
*Please note. In choosing the winner, the Youth Juries evaluation will constitute for 60% and the public vote will account for the other 40%.
*Contest organizers reserve the right to refuse, modify or delete a video that they deem inappropriate.
If you win a prize:
• Contact us and take an active role and join the jury to help shortlist 5 submissions!
• Vote for your favorite video during the public voting period!
• Register with your intent to participate in the contest and showcase your digital skills by creating a 30-60 video on the contest topic.
• Participate in the public voting process and help vote for the best videos.
• Help us promote the contest to those you might think are interested.
• Join the jury and help us shortlist our final 5 videos.
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